I have no idea if this will become a series, or if this is even something the crew wants. The other day I was sitting around and I thought to myself: “What makes Matt Mercer’s world so great that it got published?” It was not until I asked this question that it occured to me. Two major things impact the success of that world. The first, is the DND show that takes place in it. The second, is that it is something fresh, neat, and powerful. Matt Mercer takes full advantage of Homebrew, and takes the work away from the DM.
So after some careful thought, tinkering, and bullshitting I have decided that the blog would be a great place to build a world together. We can talk about philosophy, drama, lore… Ill add some cool stuff, you add some cool stuff, it will be a blast.
So thats what this is, this is where we are going:
Every good world starts with two things, a map and a pantheon. So I am going to provide the map, and then together we can start crafting the pantheon, god by god. It is important to note that you are free to steal from this for your own homebrew game, but none of this is to be published under personal blogs. See disclaimer at the bottom of each post for more information.
So for our world map we are going to start with something simple. If we do this again, maybe we draw together, but for this I am just going to use this: https://donjon.bin.sh/fantasy/world/
As for my details.. I am rolling some D10s to randomize it abit.. Our world will be: 53% water 23% ice.. Then we just hit GO and.. Well.. it creates a map for us. This will be the starting platform for the world we have created. What makes this really neat is that it pops out some city names (which will inevitably be changed) alongside some interesting locations.
We have what appears to be one major continent with a large island set off the coast. Most of the top and bottom of the world are covered with ice which immediatly makes me want to say that this land is slowly thawing from a massive Ice-Age.
Here is the list of weird locations it spit out at me:
|The Citadel of Nevel the Betrayer||81||29|
|The Citadel of the Demon Duchess||85||23|
|The Fortress of Sumanni||179||32|
|The Tower of Abutam the Bloody||27||60|
|The Tower of the Lich Duke||59||15|
|Batun, City of the Old Ones||61||62|
|Cabrycg, City of the Veil of Shadows||81||43|
|Craburh, City of the First Light||143||55|
|Cuheath, City of the Golden Dragon||55||19|
|Doladhomb, the City of Seven Roads||78||26|
|Gathurukth, the City of Markets||108||63|
|Haburh, the City of Rings||160||69|
|Ingbluff, City of the True Name||63||49|
|Keheath, City of the Curse||55||62|
|Londe, City of the Spectral Guard||170||33|
|Maham, the Spider’s Web||175||30|
|Negrione, the Throne of the Gods||178||27|
|Rhepston, City of the Veil of Shadows||76||22|
|Sebluff, the City of Palaces||140||76|
|The Astral Port of Enmaen||74||20|
|The Great City of Llaisy||78||18|
|The Honorable City of Braford||95||29|
|The Majestic City of Kelu||38||39|
|The Mystical City of Vina||43||39|
|The Sentinel City of Atyr||179||17|
|Tone, City of the Dark Crystal||111||29|
|The Bastion of Nabiesu||51||67|
|The Black Warrens of Necromancy||38||21|
|The Catacombs of Elemental Doom||67||44|
|The Monastery of Destruction||159||62|
|The Shrine of Pain||35||48|
|The Tomb of Horrors||62||32|
|The ruins of Barad Mata||99||45|
|The ruins of Caer Vica||140||62|
|The ruins of Castle Ravenloft||104||37|
Now the only step will be to name the world, and then start building up the inner-map of our massive land.
Feel free to comment below for the name you would want for this land! I will be publishing the next chapter in this series next Wednesday creating a weekly world-building adventure.